19 lines
451 B
C#
19 lines
451 B
C#
using NUnit.Framework;
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using UnityEngine.Networking;
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#pragma warning disable 618
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public class AuthSpawnableObject : NetworkBehaviour
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{
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// this object is spawned with client Authority
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public override void OnStartAuthority()
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{
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Assert.IsTrue(hasAuthority);
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}
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public override void OnStopAuthority()
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{
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Assert.Fail("OnStopAuthority on AuthSpawnableObject should not be called");
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}
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}
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#pragma warning restore 618
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