TaiZhouCangChu_VRanime/Assets/HTC.UnityPlugin/ColliderEvent/ColliderEventInterfaces.cs

81 lines
2.5 KiB
C#

//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
using UnityEngine.EventSystems;
namespace HTC.UnityPlugin.ColliderEvent
{
public interface IColliderEventHoverEnterHandler : IEventSystemHandler
{
void OnColliderEventHoverEnter(ColliderHoverEventData eventData);
}
public interface IColliderEventHoverExitHandler : IEventSystemHandler
{
void OnColliderEventHoverExit(ColliderHoverEventData eventData);
}
public interface IColliderEventLastHoverEnterHandler : IEventSystemHandler
{
void OnColliderEventLastHoverEnter(ColliderHoverEventData eventData);
}
public interface IColliderEventLastHoverExitHandler : IEventSystemHandler
{
void OnColliderEventLastHoverExit(ColliderHoverEventData eventData);
}
public interface IColliderEventPressDownHandler : IEventSystemHandler
{
void OnColliderEventPressDown(ColliderButtonEventData eventData);
}
public interface IColliderEventPressUpHandler : IEventSystemHandler
{
void OnColliderEventPressUp(ColliderButtonEventData eventData);
}
public interface IColliderEventPressEnterHandler : IEventSystemHandler
{
void OnColliderEventPressEnter(ColliderButtonEventData eventData);
}
public interface IColliderEventPressExitHandler : IEventSystemHandler
{
void OnColliderEventPressExit(ColliderButtonEventData eventData);
}
public interface IColliderEventClickHandler : IEventSystemHandler
{
void OnColliderEventClick(ColliderButtonEventData eventData);
}
public interface IColliderEventDragStartHandler : IEventSystemHandler
{
void OnColliderEventDragStart(ColliderButtonEventData eventData);
}
public interface IColliderEventDragFixedUpdateHandler : IEventSystemHandler
{
void OnColliderEventDragFixedUpdate(ColliderButtonEventData eventData);
}
public interface IColliderEventDragUpdateHandler : IEventSystemHandler
{
void OnColliderEventDragUpdate(ColliderButtonEventData eventData);
}
public interface IColliderEventDragEndHandler : IEventSystemHandler
{
void OnColliderEventDragEnd(ColliderButtonEventData eventData);
}
public interface IColliderEventDropHandler : IEventSystemHandler
{
void OnColliderEventDrop(ColliderButtonEventData eventData);
}
public interface IColliderEventAxisChangedHandler : IEventSystemHandler
{
void OnColliderEventAxisChanged(ColliderAxisEventData eventData);
}
}