43 lines
2.7 KiB
C#
43 lines
2.7 KiB
C#
//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
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using HTC.UnityPlugin.Utility;
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using UnityEngine;
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namespace HTC.UnityPlugin.VRModuleManagement
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{
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public partial class VRModule : SingletonBehaviour<VRModule>
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{
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public static readonly bool isWaveHandTrackingDetected =
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#if VIU_WAVEVR_HAND_TRACKING
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true;
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#else
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false;
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#endif
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}
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public partial class VRModuleSettings : ScriptableObject
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{
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public const bool ACTIVATE_WAVE_HAND_TRACKING_SUBMODULE_DEFAULT_VALUE = true;
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public const bool ENABLE_WAVE_HAND_GESTURE_DEFAULT_VALUE = true;
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public const bool ENABLE_WAVE_NATURAL_HAND_DEFAULT_VALUE = false;
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public const bool ENABLE_WAVE_ELECTRONIC_HAND_DEFAULT_VALUE = false;
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public const bool SHOW_WAVE_ELECTRONIC_HAND_WITH_CONTROLLER = false;
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[SerializeField]
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private bool m_activateWaveHandTrackingSubmodule = ACTIVATE_WAVE_HAND_TRACKING_SUBMODULE_DEFAULT_VALUE;
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[SerializeField]
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private bool m_enableWaveHandGesture = ENABLE_WAVE_HAND_GESTURE_DEFAULT_VALUE;
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[SerializeField]
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private bool m_enableWaveNaturalHand = ENABLE_WAVE_NATURAL_HAND_DEFAULT_VALUE;
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[SerializeField]
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private bool m_enableWaveElectronicHand = ENABLE_WAVE_ELECTRONIC_HAND_DEFAULT_VALUE;
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[SerializeField]
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private bool m_showWaveElectronicHandWithController = SHOW_WAVE_ELECTRONIC_HAND_WITH_CONTROLLER;
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public static bool activateWaveHandTrackingSubmodule { get { return Instance == null ? ACTIVATE_WAVE_HAND_TRACKING_SUBMODULE_DEFAULT_VALUE : s_instance.m_activateWaveHandTrackingSubmodule; } set { if (Instance != null) { Instance.m_activateWaveHandTrackingSubmodule = value; } } }
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public static bool enableWaveHandGesture { get { return Instance == null ? ENABLE_WAVE_HAND_GESTURE_DEFAULT_VALUE : s_instance.m_enableWaveHandGesture; } set { if (Instance != null) { Instance.m_enableWaveHandGesture = value; } } }
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public static bool enableWaveNaturalHand { get { return Instance == null ? ENABLE_WAVE_NATURAL_HAND_DEFAULT_VALUE : s_instance.m_enableWaveNaturalHand; } set { if (Instance != null) { Instance.m_enableWaveNaturalHand = value; } } }
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public static bool enableWaveElectronicHand { get { return Instance == null ? ENABLE_WAVE_ELECTRONIC_HAND_DEFAULT_VALUE : s_instance.m_enableWaveElectronicHand; } set { if (Instance != null) { Instance.m_enableWaveElectronicHand = value; } } }
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public static bool showWaveElectronicHandWithController { get { return Instance == null ? SHOW_WAVE_ELECTRONIC_HAND_WITH_CONTROLLER : s_instance.m_showWaveElectronicHandWithController; } set { if (Instance != null) { Instance.m_showWaveElectronicHandWithController = value; } } }
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}
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} |