93 lines
3.5 KiB
C#
93 lines
3.5 KiB
C#
//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
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using HTC.UnityPlugin.Pointer3D;
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using System;
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using UnityEngine.EventSystems;
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namespace HTC.UnityPlugin.Vive
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{
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public static class VivePointerEventDataExtension
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{
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public static bool IsViveButton(this PointerEventData eventData, HandRole hand)
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{
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if (eventData == null) { return false; }
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if (!(eventData is VivePointerEventData)) { return false; }
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return (eventData as VivePointerEventData).viveRole.IsRole(hand);
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}
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public static bool IsViveButtonEx<TRole>(this PointerEventData eventData, TRole role)
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{
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if (eventData == null) { return false; }
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if (!(eventData is VivePointerEventData)) { return false; }
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return (eventData as VivePointerEventData).viveRole.IsRole(role);
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}
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public static bool IsViveButton(this PointerEventData eventData, ControllerButton button)
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{
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if (eventData == null) { return false; }
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if (!(eventData is VivePointerEventData)) { return false; }
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var viveEvent = eventData as VivePointerEventData;
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return viveEvent.viveButton == button;
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}
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public static bool IsViveButton(this PointerEventData eventData, HandRole hand, ControllerButton button)
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{
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if (eventData == null) { return false; }
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if (!(eventData is VivePointerEventData)) { return false; }
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var viveEvent = eventData as VivePointerEventData;
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return viveEvent.viveRole.IsRole(hand) && viveEvent.viveButton == button;
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}
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public static bool IsViveButtonEx<TRole>(this PointerEventData eventData, TRole role, ControllerButton button)
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{
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if (eventData == null) { return false; }
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if (!(eventData is VivePointerEventData)) { return false; }
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var viveEvent = eventData as VivePointerEventData;
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return viveEvent.viveRole.IsRole(role) && viveEvent.viveButton == button;
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}
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public static bool TryGetViveButtonEventData(this PointerEventData eventData, out VivePointerEventData viveEventData)
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{
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viveEventData = null;
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if (eventData == null) { return false; }
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if (!(eventData is VivePointerEventData)) { return false; }
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viveEventData = eventData as VivePointerEventData;
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return true;
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}
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}
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// Custom PointerEventData implement for Vive controller.
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public class VivePointerEventData : Pointer3DEventData
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{
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public ViveRaycaster viveRaycaster { get; private set; }
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public ControllerButton viveButton { get; private set; }
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public ViveRoleProperty viveRole { get { return viveRaycaster.viveRole; } }
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public VivePointerEventData(ViveRaycaster ownerRaycaster, EventSystem eventSystem, ControllerButton viveButton, InputButton mouseButton) : base(ownerRaycaster, eventSystem)
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{
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this.viveRaycaster = ownerRaycaster;
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this.viveButton = viveButton;
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this.button = mouseButton;
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}
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public override bool GetPress() { return ViveInput.GetPressEx(viveRole.roleType, viveRole.roleValue, viveButton); }
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public override bool GetPressDown() { return ViveInput.GetPressDownEx(viveRole.roleType, viveRole.roleValue, viveButton); }
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public override bool GetPressUp() { return ViveInput.GetPressUpEx(viveRole.roleType, viveRole.roleValue, viveButton); }
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}
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} |