TaiZhouCangChu_VRanime/Assets/Scripts/Back.cs

30 lines
725 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
public class Back : MonoBehaviour
{
void Start()
{
this.GetComponent<Button>().onClick.AddListener(delegate
{
PlayAnim();
});
}
async void PlayAnim()
{
AnimManager.instance.animUI.SetActive(true);
AnimManager.instance.animUI.GetComponent<Animator>().Play("Close");
await Task.Delay(TimeSpan.FromSeconds(1));
AnimManager.instance.animUI.GetComponent<Animator>().Play("Open");
await Task.Delay(TimeSpan.FromSeconds(1));
AnimManager.instance.animUI.SetActive(false);
}
}