42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
using System;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Common
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{
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public class VRButtonClick : MonoBehaviour
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{
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private void Start()
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{
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this.GetComponent<Button>().onClick.Invoke();
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}
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// private void Start()
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// {
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//
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//
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// this.GetComponent<XRSimpleInteractable>().hoverEntered.AddListener(delegate(HoverEnterEventArgs arg0)
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// {
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// this.GetComponent<XRControllerButtonWatcher>().enabled = true;
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// this.GetComponent<XRControllerButtonWatcher>().OnInputDown.AddListener(delegate
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// {
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// // GameInfo.Instance.AnimName = this.name;
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// // SceneManager.LoadScene("taizhouSceneA_V3");
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//
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//
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// this.GetComponent<Button>().onClick.Invoke();
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// });
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// });
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//
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// this.GetComponent<XRSimpleInteractable>().hoverExited.AddListener(delegate(HoverExitEventArgs arg0)
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// {
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// this.GetComponent<XRControllerButtonWatcher>().enabled = false;
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//
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// });
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//
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// }
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}
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} |