24 lines
577 B
C#
24 lines
577 B
C#
//========= Copyright 2016-2023, HTC Corporation. All rights reserved. ===========
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using System;
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using UnityEngine;
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namespace HTC.UnityPlugin.Utility
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{
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[Serializable]
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public struct JointPose
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{
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public bool isValid;
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public RigidPose pose;
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public JointPose(Vector3 position, Quaternion rotation)
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{
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this.isValid = true;
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this.pose = new RigidPose(position, rotation);
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}
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public JointPose(RigidPose pose)
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{
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this.isValid = true;
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this.pose = pose;
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}
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}
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} |