using DefaultNamespace; using System.Collections; using System.Collections.Generic; using UnityEngine; public class CS : MonoBehaviour { // Start is called before the first frame update public GameObject BoxID; void Start() { GameObject box = Instantiate(BoxID); box.transform.SetParent(transform,false); box.transform.localEulerAngles = new Vector3(90,0,0); } // Update is called once per frame void Update() { } }