using System.Collections; using System.Collections.Generic; using UnityEngine; public class Testone : MonoBehaviour { public Animator Animation; void Start() { } // Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.A)) { //Animation.speed = 1; Animation.SetBool("²ð·Ö", true); } if (Input.GetKeyDown(KeyCode.B)) { Animation.speed = -1; } } IEnumerator Test() { yield return new WaitForSeconds(1); } }