U3D_TobaccoWarehouseISMDTSy.../Assets/Scripts/YL/Boxinformation.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Boxinformation : MonoBehaviour
{
/// <summary>
/// 箱子id
/// </summary>
public string ID;
/// <summary>
/// 类型
/// </summary>
public string type;
/// <summary>
/// 位置ID
/// </summary>
public string locationId;
/// <summary>
/// 中文描述
/// </summary>
public string description;
/// <summary>
/// 位置状态Normal为正常
/// </summary>
public string locationState;
/// <summary>
/// 存储状态Load表示有箱子Free代表无箱子
/// </summary>
public string storageState;
/// <summary>
/// 层数
/// </summary>
public int layer;
/// <summary>
/// 行
/// </summary>
public int row;
/// <summary>
/// 列
/// </summary>
public int column;
/// <summary>
/// 特殊标记
/// </summary>
public object specialFlag;
/// <summary>
/// 箱子编号
/// </summary>
public object palletNum;
/// <summary>
/// 是否空箱若为空箱则为EmptyBox
/// </summary>
public string itemType;
/// <summary>
/// 是否特殊箱子
/// </summary>
public int isSpecial;
}