U3D_TobaccoWarehouseISMDTSy.../Assets/Scripts/YL/Conveyordata.cs

1085 lines
43 KiB
C#

using Cysharp.Threading.Tasks;
using DefaultNamespace;
using DG.Tweening;
using HighlightPlus;
using System;
using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
using static InterfaceManager;
public class Conveyordata : MonoBehaviour
{
/// <summary>
/// 输送机ID
/// </summary>
public string ID;
/// <summary>
/// 正转位置
/// </summary>
[Header("正传需要位移的位置")]
public Transform Pointforword;
/// <summary>
/// 反转位置
/// </summary>
[Header("正传判断箱子位置")]
public Transform Pointreversal;
/// <summary>
/// 提升机反转位置
/// </summary>
[Header("一层反转提升机位置")]
public Transform Liftreversal;
[Header("二层反转提升机位置")]
public Transform Liftreversal2;
[Header("反转判断箱子点位")]
public Transform Antipoint;
[Header("反转需要位移的位置")]
public Transform Antipoint2;
/// <summary>
/// 运动的速度
/// </summary>
public float Speed = 3.5f;
/// <summary>
/// 初始化判断
/// </summary>
private bool ispcon = false;
/// <summary>
/// 普通实箱
/// </summary>
public Material Commonfruitbox;
/// <summary>
/// 普通空箱
/// </summary>
public Material Normalairbox;
/// <summary>
/// 特殊实箱
/// </summary>
public Material Specialkernelbox;
/// <summary>
/// 特殊空箱
/// </summary>
public Material Specialbox;
/// <summary>
/// 一个箱子
/// </summary>
public GameObject Boxgame;
/// <summary>
/// 两个箱子
/// </summary>
public GameObject Boxgame2;
[Header("初始化点位")]
public Transform Points;
public void ConveyorData(Convoyorequipment convoyorequipment)
{
if (convoyorequipment.FaultFree == "False" && ID != "5421" && ID != "5424" && ID != "5427" && ID != "5430")
{
HighlightEffect highlightEffect = transform.GetComponent<HighlightEffect>();
highlightEffect.highlighted = true;
}
else if(convoyorequipment.FaultFree == "True" && ID != "5421" && ID != "5424" && ID != "5427" && ID != "5430")
{
HighlightEffect highlightEffect = transform.GetComponent<HighlightEffect>();
highlightEffect.highlighted = false;
}
if (ispcon)
{
int index = int.Parse(convoyorequipment.Id);
if (index < 5419 && ispcon)
{
if (index % 2 == 0)
{
if (index == 5404 || index == 5410 || index == 5412 || convoyorequipment.TaskNumber != "0" && convoyorequipment.ReverseRotation == "True")
{
if (Points.childCount == 1)
{
if (Points.GetChild(0).childCount == 1)
{
Reverseposition();
//Debug.Log("双数输送机反转" + convoyorequipment.Id);
}
}
}
else
{
//Debug.Log("双数输送机" + convoyorequipment.Id);
}
}
else
{
if (convoyorequipment.TaskNumber != "0" && convoyorequipment.LowerBoxNumber != "0" && convoyorequipment.ForwardRotation == "True")
{
Forwardposition();
//Debug.Log("输送机正传" + convoyorequipment.Id);
}
}
}
else if (index > 5418 && index != 5421 && index != 5424 && index != 5427 && index != 5430 && ispcon)
{
if (convoyorequipment.TaskNumber != "0" && convoyorequipment.LowerBoxNumber != "0" && convoyorequipment.ForwardRotation == "True")
{
//Debug.Log("出库正转" + convoyorequipment.Id);
Forwardposition();
}
else if (convoyorequipment.ReverseRotation == "True")
{
//Debug.Log("出库反转" + convoyorequipment.Id);
Reverseposition2();
}
}
}
//初始化
if (convoyorequipment.BoxesNumber != "0" && !ispcon)
{
//Debug.Log("初始化输出机");
if (convoyorequipment.BoxesNumber == "2" && ID == "5430" && !ispcon)
{
Hoistmovement hoistmovement = transform.GetComponent<Hoistmovement>();
if (hoistmovement)
{
if (hoistmovement.Floor == 1)
{
//Debug.Log("提升机初始化一层");
if (convoyorequipment.LowerBoxNumber != "0")
{
IntiPos(convoyorequipment, hoistmovement.Downpoint);
}
else
{
Boxquantity(2, Boxgame2, Points);
}
}
else if (hoistmovement.Floor == 2)
{
//Debug.Log("提升机初始化二层");
if (convoyorequipment.LowerBoxNumber != "0")
{
IntiPos2(convoyorequipment, hoistmovement.UPpoint);
}
else
{
Boxquantity(2, Boxgame2, Points);
}
}
}
ispcon = true;
}
else if (convoyorequipment.BoxesNumber == "2" && ID == "5427" && !ispcon)
{
Hoistmovement hoistmovement = transform.GetComponent<Hoistmovement>();
if (hoistmovement)
{
if (hoistmovement.Floor == 1)
{
//Debug.Log("提升机初始化一层");
if (convoyorequipment.LowerBoxNumber != "0")
{
IntiPos(convoyorequipment, hoistmovement.Downpoint);
}
else
{
Boxquantity(2, Boxgame2, Points);
}
}
else if (hoistmovement.Floor == 2)
{
//Debug.Log("提升机初始化二层");
if (convoyorequipment.LowerBoxNumber != "0")
{
IntiPos2(convoyorequipment, hoistmovement.UPpoint);
}
else
{
Boxquantity(2, Boxgame2, Points);
}
}
}
ispcon = true;
}
else if (convoyorequipment.BoxesNumber == "2" && ID == "5424" && !ispcon)
{
Hoistmovement hoistmovement = transform.GetComponent<Hoistmovement>();
if (hoistmovement.Floor == 1)
{
//Debug.Log("提升机初始化一层");
if (convoyorequipment.LowerBoxNumber != "0")
{
IntiPos(convoyorequipment, hoistmovement.Downpoint);
}
else
{
Boxquantity(2, Boxgame2, Points);
}
}
else if (hoistmovement.Floor == 2)
{
//Debug.Log("提升机初始化二层");
if (convoyorequipment.LowerBoxNumber != "0")
{
IntiPos2(convoyorequipment, hoistmovement.UPpoint);
}
else
{
Boxquantity(2, Boxgame2, Points);
}
}
ispcon = true;
}
else if (convoyorequipment.BoxesNumber == "2" && ID == "5421" && !ispcon)
{
Hoistmovement hoistmovement = transform.GetComponent<Hoistmovement>();
if (hoistmovement.Floor == 1)
{
//Debug.Log("提升机初始化一层");
if (convoyorequipment.LowerBoxNumber != "0")
{
IntiPos(convoyorequipment, hoistmovement.Downpoint);
}
else
{
Boxquantity(2, Boxgame2, Points);
}
}
else if (hoistmovement.Floor == 2)
{
//Debug.Log("提升机初始化二层");
if (convoyorequipment.LowerBoxNumber != "0")
{
IntiPos2(convoyorequipment, hoistmovement.UPpoint);
}
else
{
Boxquantity(2, Boxgame2, Points);
}
}
ispcon = true;
}
int index = int.Parse(convoyorequipment.Id);
if (index < 5419 && !ispcon)
{
if (index % 2 == 0)
{
if (ID == "5404")
{
if (convoyorequipment.BoxesNumber == "1" && !ispcon)
{
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame, Points);
//Debug.Log("出库没有颜色初始化");
ispcon = true;
}
else if (convoyorequipment.BoxesNumber == "2" && !ispcon)
{
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame2, Points);
//Debug.Log("出库没有颜色初始化");
ispcon = true;
}
}
else if (ID == "5210")
{
if (convoyorequipment.BoxesNumber == "1" && !ispcon)
{
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame, Points);
//Debug.Log("出库没有颜色初始化");
ispcon = true;
}
else if (convoyorequipment.BoxesNumber == "2" && !ispcon)
{
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame2, Points);
//Debug.Log("出库没有颜色初始化");
ispcon = true;
}
}
else if (ID == "5412")
{
if (convoyorequipment.BoxesNumber == "1" && !ispcon)
{
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame, Points);
//Debug.Log("出库没有颜色初始化");
ispcon = true;
}
else if (convoyorequipment.BoxesNumber == "2" && !ispcon)
{
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame2, Points);
//Debug.Log("出库没有颜色初始化");
ispcon = true;
}
}
else
{
if (convoyorequipment.BoxesNumber == "1" && !ispcon)
{
Boxquantity(int.Parse(convoyorequipment.BoxesNumber), Boxgame, Points);
ispcon = true;
}
else if (convoyorequipment.BoxesNumber == "2" && !ispcon)
{
Boxquantity(int.Parse(convoyorequipment.BoxesNumber), Boxgame2, Points);
ispcon = true;
}
}
}
else if (index % 2 != 0 && convoyorequipment.BoxesNumber == "2")
{
if (convoyorequipment.LowerBoxNumber != "0")
{
Init2(convoyorequipment);
ispcon = true;
}
else
{
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame2, Points);
//Debug.Log("出库没有颜色初始化");
ispcon = true;
}
}
}
else if (convoyorequipment.BoxesNumber == "2" && index > 5418 && !ispcon && index != 5421 && index != 5424 && index != 5427 && index != 5430)
{
if (convoyorequipment.LowerBoxNumber != "0")
{
Init2(convoyorequipment);
ispcon = true;
}
else
{
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame2, Points);
//Debug.Log("出库没有颜色初始化");
ispcon = true;
}
}
}
ispcon = true;
}
/// <summary>
/// 提升机里的异步反转
/// </summary>
public async UniTask Reverseposition2()
{
await UniTask.Delay(1000);
if (Antipoint)
{
if (Antipoint2.childCount == 0)
{
if (Antipoint.childCount > 0)
{
GameObject box = Antipoint.transform.GetChild(0).gameObject;
if (box != null)
{
box.transform.SetParent(null);
box.transform.DOMove(Antipoint2.position, (Vector3.Distance(box.transform.position, Antipoint2.transform.position) / Speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
{
//Debug.Log("正常反转");
box.transform.SetParent(Antipoint2);
});
}
else
{
//Debug.Log("箱子等于空");
}
}
else
{
//Debug.Log("不走反转");
}
}
}
else
{
//Debug.Log("啥也不是");
}
}
/// <summary>
/// 出库没有颜色箱子初始化
/// </summary>
/// <param name="box"></param>
/// <param name="game"></param>
/// <param name="point"></param>
public void Boxquantity2(int box, GameObject game, Transform point)
{
if (box == 1)
{
GameObject boxs = Instantiate(game, point);
boxs.transform.SetParent(point, false);
MqttManager.Instance.firstbox.Add(boxs);
}
else
{
GameObject boxs = Instantiate(game, point);
boxs.transform.SetParent(point, false);
MqttManager.Instance.firstbox.Add(boxs);
}
}
/// <summary>
/// 出库有颜色箱子初始化
/// </summary>
/// <param name="box"></param>
/// <param name="game"></param>
/// <param name="point"></param>
public void Boxquantity(int box, GameObject game, Transform point)
{
if (box == 1)
{
GameObject boxs = Instantiate(game, point);
Renderer renderer = boxs.GetComponent<Renderer>();
if (renderer)
{
renderer.material = Specialkernelbox;
}
boxs.transform.SetParent(point, false);
MqttManager.Instance.firstbox.Add(boxs);
}
else
{
GameObject boxs = Instantiate(game, point);
Renderer renderer = boxs.GetComponent<Renderer>();
Renderer renderer1 = boxs.transform.GetChild(0).GetComponent<Renderer>();
if (renderer && renderer1)
{
renderer.material = Specialkernelbox;
renderer1.material = Specialkernelbox;
}
boxs.transform.SetParent(point, false);
MqttManager.Instance.firstbox.Add(boxs);
}
}
/// <summary>
/// 查看物体有几个箱子
/// </summary>
public void Viewbox(string boxid)
{
if (Antipoint.childCount == 1)
{
if (Antipoint.transform.GetChild(0).childCount > 0)
{
GameObject game = Antipoint.GetChild(0).gameObject;
ColourInit2(boxid, game);
}
else if (Antipoint.childCount == 1)
{
GameObject game = Antipoint.GetChild(0).gameObject;
ColourInit(boxid, game);
}
}
}
/// <summary>
/// 展示颜色
/// </summary>
/// <param name="boxid"></param>
public void ColourInit(string boxid, GameObject box)
{
string url = Tasknumber + boxid;
StartCoroutine(Getstring(url, (data) =>
{
Initdata initdata = JsonUtility.FromJson<Initdata>(data);
if (initdata != null)
{
Boxtasknumber boxtasknumber = box.GetComponent<Boxtasknumber>();
boxtasknumber.ID = boxid;
switch (initdata.result[0].palletType)
{
case "QBox":
if (initdata.result[0].itemType == "EmptyBox")
{
Renderer renderer = box.GetComponent<Renderer>();
if (renderer != null)
{
renderer.material = Normalairbox;
}
}
else
{
Renderer renderer2 = box.GetComponent<Renderer>();
if (renderer2 != null)
{
renderer2.material = Commonfruitbox;
}
}
break;
case "Box":
if (initdata.result[0].itemType == "EmptyBox")
{
Renderer renderer = box.GetComponent<Renderer>();
if (renderer != null)
{
renderer.material = Specialbox;
}
}
else
{
Renderer renderer2 = box.GetComponent<Renderer>();
if (renderer2 != null)
{
renderer2.material = Specialkernelbox;
}
}
break;
default:
break;
}
}
}));
}
/// <summary>
/// 展示颜色
/// </summary>
/// <param name="boxid"></param>
public void ColourInit2(string boxid, GameObject box)
{
string url = Tasknumber + boxid;
StartCoroutine(Getstring(url, (data) =>
{
Initdata initdata = JsonUtility.FromJson<Initdata>(data);
if (initdata != null)
{
//Debug.Log("初始化完成");
Boxtasknumber boxtasknumber = box.GetComponent<Boxtasknumber>();
boxtasknumber.ID = boxid;
switch (initdata.result[0].palletType)
{
case "QBox":
if (initdata.result[0].itemType == "EmptyBox")
{
Renderer renderer = box.GetComponent<Renderer>();
Renderer renderer1 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer != null)
{
renderer.material = Normalairbox;
}
if (renderer1 != null)
{
renderer1.material = Normalairbox;
}
}
else
{
Renderer renderer2 = box.GetComponent<Renderer>();
Renderer renderer3 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer2 != null)
{
renderer2.material = Commonfruitbox;
}
if (renderer3 != null)
{
renderer3.material = Commonfruitbox;
}
}
break;
case "Box":
if (initdata.result[0].itemType == "EmptyBox")
{
Renderer renderer = box.GetComponent<Renderer>();
Renderer renderer1 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer != null)
{
renderer.material = Specialbox;
}
if (renderer1 != null)
{
renderer1.material = Specialbox;
}
}
else
{
Renderer renderer2 = box.GetComponent<Renderer>();
Renderer renderer3 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer2 != null)
{
renderer2.material = Specialkernelbox;
}
if (renderer3 != null)
{
renderer3.material = Specialkernelbox;
}
}
break;
default:
break;
}
}
}));
}
/// <summary>
/// 初始化两个箱子
/// </summary>
private void Init2(Convoyorequipment boxid)
{
string url = Tasknumber + boxid.LowerBoxNumber;
StartCoroutine(Getstring(url, (data) =>
{
Initdata initdata = JsonUtility.FromJson<Initdata>(data);
if (initdata != null && Boxgame2)
{
GameObject box = Instantiate(Boxgame2, transform);
Boxtasknumber boxtasknumber = box.GetComponent<Boxtasknumber>();
boxtasknumber.ID = boxid.LowerBoxNumber;
switch (initdata.result[0].palletType)
{
case "QBox":
if (initdata.result[0].itemType == "EmptyBox")
{
Renderer renderer = box.GetComponent<Renderer>();
Renderer renderer1 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer != null)
{
renderer.material = Normalairbox;
}
if (renderer1 != null)
{
renderer1.material = Normalairbox;
}
}
else
{
Renderer renderer2 = box.GetComponent<Renderer>();
Renderer renderer3 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer2 != null)
{
renderer2.material = Commonfruitbox;
}
if (renderer3 != null)
{
renderer3.material = Commonfruitbox;
}
}
break;
case "Box":
if (initdata.result[0].itemType == "EmptyBox")
{
Renderer renderer = box.GetComponent<Renderer>();
Renderer renderer1 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer != null)
{
renderer.material = Specialbox;
}
if (renderer1 != null)
{
renderer1.material = Specialbox;
}
}
else
{
Renderer renderer2 = box.GetComponent<Renderer>();
Renderer renderer3 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer2 != null)
{
renderer2.material = Specialkernelbox;
}
if (renderer3 != null)
{
renderer3.material = Specialkernelbox;
}
}
break;
default:
break;
}
//box.gameObject.transform.localEulerAngles = new Vector3(90, 0, 0);
//box.gameObject.transform.position = new Vector3(box.transform.position.x, box.transform.position.y + 1.3f, box.transform.position.z);
box.gameObject.transform.SetParent(Points, false);
MqttManager.Instance.firstbox.Add(box);
int index = int.Parse(boxid.Id);
if (index < 5419 && ispcon)
{
if (index / 2 == 0 && boxid.TaskNumber != "0" && boxid.ReverseRotation == "True")
{
//Debug.Log("反转");
Reverseposition();
}
else if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ForwardRotation == "True")
{
//Debug.Log("正转");
Forwardposition();
}
}
else if (index > 5418 && index != 5421 && index != 5424 && index != 5427 && index != 5430)
{
if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ForwardRotation == "True")
{
// Debug.Log("正转");
Forwardposition();
}
else if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ReverseRotation == "True")
{
//Debug.Log("反转");
Reverseposition();
}
}
}
}));
}
/// <summary>
/// 一个箱子初始化
/// </summary>
private void Init(Convoyorequipment boxid)
{
string url = Tasknumber + boxid.TaskNumber;
StartCoroutine(Getstring(url, (data) =>
{
Initdata initdata = JsonUtility.FromJson<Initdata>(data);
if (initdata != null && Boxgame)
{
GameObject box = Instantiate(Boxgame, transform);
Boxtasknumber boxtasknumber = box.GetComponent<Boxtasknumber>();
boxtasknumber.ID = initdata.result[0].transferId;
switch (initdata.result[0].palletType)
{
case "QBox":
if (initdata.result[0].itemType == "EmptyBox")
{
Renderer renderer = box.GetComponent<Renderer>();
//Renderer renderer1 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer != null)
{
renderer.material = Normalairbox;
}
//if (renderer1 != null)
//{
// renderer1.material = Normalairbox;
//}
}
else
{
Renderer renderer2 = box.GetComponent<Renderer>();
// Renderer renderer3 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer2 != null)
{
renderer2.material = Commonfruitbox;
}
//if (renderer3 != null)
//{
// renderer3.material = Commonfruitbox;
//}
}
break;
case "Box":
if (initdata.result[0].itemType == "EmptyBox")
{
Renderer renderer = box.GetComponent<Renderer>();
//Renderer renderer1 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer != null)
{
renderer.material = Specialbox;
}
//if (renderer1 != null)
//{
// renderer1.material = Specialbox;
//}
}
else
{
Renderer renderer2 = box.GetComponent<Renderer>();
//Renderer renderer3 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer2 != null)
{
renderer2.material = Specialkernelbox;
}
//if (renderer3 != null)
//{
// renderer3.material = Specialkernelbox;
//}
}
break;
default:
break;
}
//box.gameObject.transform.localEulerAngles = new Vector3(90, 0, 0);
//box.gameObject.transform.position = new Vector3(box.transform.position.x, box.transform.position.y + 0.65f, box.transform.position.z);
box.gameObject.transform.SetParent(Points, false);
MqttManager.Instance.firstbox.Add(box);
if (boxid.ForwardRotation == "True")
{
//Debug.Log("正转");
Forwardposition();
}
else if (boxid.ReverseRotation == "True")
{
//Debug.Log("反转");
Reverseposition();
}
}
}));
}
/// <summary>
/// 正传运动
/// </summary>
public void Forwardposition()
{
if (Pointreversal.childCount > 0 && Pointreversal)
{
if (Pointforword.childCount == 0)
{
GameObject box = Pointreversal.transform.GetChild(0).gameObject;
if (box != null)
{
box.transform.SetParent(null);
box.transform.DOMove(Pointforword.position, (Vector3.Distance(box.transform.position, Pointforword.transform.position) / Speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
{
box.transform.SetParent(Pointforword);
});
}
}
}
}
/// <summary>
/// 反转运动
/// </summary>
public void Reverseposition()
{
if (Antipoint)
{
if (Antipoint2.childCount == 0)
{
if (Antipoint.childCount > 0)
{
GameObject box = Antipoint.transform.GetChild(0).gameObject;
if (box != null)
{
box.transform.SetParent(null);
box.transform.DOMove(Antipoint2.position, (Vector3.Distance(box.transform.position, Antipoint2.transform.position) / Speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
{
//Debug.Log("正常反转");
box.transform.SetParent(Antipoint2);
});
}
else
{
//Debug.Log("箱子等于空");
}
}
else
{
//Debug.Log("不走反转");
}
}
}
else
{
//Debug.Log("啥也不是");
}
}
/// <summary>
/// 提升机初始化一层位置
/// </summary>
public void IntiPos(Convoyorequipment boxid, Transform point)
{
string url = Tasknumber + boxid.LowerBoxNumber;
StartCoroutine(Getstring(url, (data) =>
{
Initdata initdata = JsonUtility.FromJson<Initdata>(data);
if (initdata != null && Boxgame2)
{
GameObject box = Instantiate(Boxgame2, point);
Boxtasknumber boxtasknumber = box.GetComponent<Boxtasknumber>();
boxtasknumber.ID = boxid.LowerBoxNumber;
switch (initdata.result[0].palletType)
{
case "QBox":
if (initdata.result[0].itemType == "EmptyBox")
{
Renderer renderer = box.GetComponent<Renderer>();
Renderer renderer1 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer != null)
{
renderer.material = Normalairbox;
}
if (renderer1 != null)
{
renderer1.material = Normalairbox;
}
}
else
{
Renderer renderer2 = box.GetComponent<Renderer>();
Renderer renderer3 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer2 != null)
{
renderer2.material = Commonfruitbox;
}
if (renderer3 != null)
{
renderer3.material = Commonfruitbox;
}
}
break;
case "Box":
if (initdata.result[0].itemType == "EmptyBox")
{
Renderer renderer = box.GetComponent<Renderer>();
Renderer renderer1 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer != null)
{
renderer.material = Specialbox;
}
if (renderer1 != null)
{
renderer1.material = Specialbox;
}
}
else
{
Renderer renderer2 = box.GetComponent<Renderer>();
Renderer renderer3 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer2 != null)
{
renderer2.material = Specialkernelbox;
}
if (renderer3 != null)
{
renderer3.material = Specialkernelbox;
}
}
break;
default:
break;
}
//box.gameObject.transform.localEulerAngles = new Vector3(90, 0, 0);
//box.gameObject.transform.position = new Vector3(box.transform.position.x, box.transform.position.y + 1.3f, box.transform.position.z);
box.gameObject.transform.SetParent(point, false);
MqttManager.Instance.firstbox.Add(box);
int index = int.Parse(boxid.Id);
if (index < 5419 && ispcon)
{
if (index / 2 == 0 && boxid.TaskNumber != "0" && boxid.ReverseRotation == "True")
{
//Debug.Log("反转");
Reverseposition();
}
else if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ForwardRotation == "True")
{
//Debug.Log("正转");
Forwardposition();
}
}
else if (index > 5418 && index != 5421 && index != 5424 && index != 5427 && index != 5430)
{
if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ForwardRotation == "True")
{
//Debug.Log("正转");
Forwardposition();
}
else if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ReverseRotation == "True")
{
//Debug.Log("反转");
Reverseposition();
}
}
}
}));
}
/// <summary>
/// 提升机二层初始化位置
/// </summary>
/// <param name="boxid"></param>
/// <param name="point"></param>
public void IntiPos2(Convoyorequipment boxid, Transform point)
{
string url = Tasknumber + boxid.LowerBoxNumber;
StartCoroutine(Getstring(url, (data) =>
{
Initdata initdata = JsonUtility.FromJson<Initdata>(data);
if (initdata != null && Boxgame2)
{
GameObject box = Instantiate(Boxgame2, point);
Boxtasknumber boxtasknumber = box.GetComponent<Boxtasknumber>();
boxtasknumber.ID = boxid.LowerBoxNumber;
switch (initdata.result[0].palletType)
{
case "QBox":
if (initdata.result[0].itemType == "EmptyBox")
{
Renderer renderer = box.GetComponent<Renderer>();
Renderer renderer1 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer != null)
{
renderer.material = Normalairbox;
}
if (renderer1 != null)
{
renderer1.material = Normalairbox;
}
}
else
{
Renderer renderer2 = box.GetComponent<Renderer>();
Renderer renderer3 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer2 != null)
{
renderer2.material = Commonfruitbox;
}
if (renderer3 != null)
{
renderer3.material = Commonfruitbox;
}
}
break;
case "Box":
if (initdata.result[0].itemType == "EmptyBox")
{
Renderer renderer = box.GetComponent<Renderer>();
Renderer renderer1 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer != null)
{
renderer.material = Specialbox;
}
if (renderer1 != null)
{
renderer1.material = Specialbox;
}
}
else
{
Renderer renderer2 = box.GetComponent<Renderer>();
Renderer renderer3 = box.transform.GetChild(0).GetComponent<Renderer>();
if (renderer2 != null)
{
renderer2.material = Specialkernelbox;
}
if (renderer3 != null)
{
renderer3.material = Specialkernelbox;
}
}
break;
default:
break;
}
//box.gameObject.transform.localEulerAngles = new Vector3(90, 0, 0);
//box.gameObject.transform.position = new Vector3(box.transform.position.x, box.transform.position.y + 1.3f, box.transform.position.z);
box.gameObject.transform.SetParent(point, false);
MqttManager.Instance.firstbox.Add(box);
int index = int.Parse(boxid.Id);
if (index < 5419 && ispcon)
{
if (index / 2 == 0 && boxid.TaskNumber != "0" && boxid.ReverseRotation == "True")
{
//Debug.Log("反转");
Reverseposition();
}
else if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ForwardRotation == "True")
{
//Debug.Log("正转");
Forwardposition();
}
}
else if (index > 5418 && index != 5421 && index != 5424 && index != 5427 && index != 5430)
{
if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ForwardRotation == "True")
{
//Debug.Log("正转");
Forwardposition();
}
else if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ReverseRotation == "True")
{
//Debug.Log("反转");
Reverseposition();
}
}
}
}));
}
}