26 lines
517 B
C#
26 lines
517 B
C#
using UnityEngine;
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using HighlightPlus;
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namespace HighlightPlus.Demos {
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public class SphereSelectionEventsExample : MonoBehaviour {
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void Start() {
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HighlightManager.instance.OnObjectSelected += OnObjectSelected;
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HighlightManager.instance.OnObjectUnSelected += OnObjectUnSelected;
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}
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bool OnObjectSelected(GameObject go) {
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Debug.Log(go.name + " selected!");
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return true;
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}
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bool OnObjectUnSelected(GameObject go) {
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Debug.Log(go.name + " un-selected!");
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return true;
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}
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}
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} |