31 lines
631 B
C#
31 lines
631 B
C#
using UnityEngine;
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using System.Collections;
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using cakeslice;
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namespace cakeslice
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{
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public class Rotate : MonoBehaviour
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{
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float timer;
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const float time = 1;
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// Use this for initialization
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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transform.Rotate(Vector3.up, Time.deltaTime * 20);
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timer -= Time.deltaTime;
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if(timer < 0)
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{
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timer = time;
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//GetComponent<Outline>().enabled = !GetComponent<Outline>().enabled;
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}
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}
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}
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} |