U3D_TobaccoWarehouseISMDTSy.../Assets/Scripts/Machine.cs

23 lines
395 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Machine : MonoBehaviour
{
public Animator animations;
void Start()
{
animations = GetComponent<Animator>();
}
void Update()
{
if (Input.GetKey(KeyCode.A))
{
Debug.Log("Ö´ÐÐ");
animations.SetTrigger("Read");
}
}
}