U3D_TobaccoWarehouseISMDTSy.../Assets/Scripts/Ls/GlowController.cs

19 lines
357 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GlowController : MonoBehaviour
{
private Renderer objectRenderer;
private void Start()
{
objectRenderer = GetComponent<Renderer>();
}
private void OnMouseDown()
{
GlowManager.Instance.SetHighlight(objectRenderer);
}
}