using System; using MotionFramework; using TMPro; using UnityEngine; namespace DefaultNamespace.Component { public class HomeHeadComponent : MonoBehaviour { public TMP_Text userid; public TMP_Text username; public TMP_Text user_contribute_num; public TMP_Text user_live_num; public TMP_Text user_collect_num; public TMP_Text user_star_num; private void OnEnable() { UserInfo userInfo = MotionEngine.GetModule().MyInfo.data; userid.text = "ID " + userInfo.user_id.ToString(); username.text = userInfo.user_username; user_contribute_num.text = "贡献值 " + userInfo.user_contribute_num.ToString(); user_live_num.text = "活跃值 " + userInfo.user_live_num.ToString(); user_collect_num.text = "收藏值 " + userInfo.user_collect_num.ToString(); user_star_num.text = userInfo.user_star_num.ToString(); } } }