using System.Collections; using System.Collections.Generic; using MotionFramework; using UnityEngine; using UnityEngine.UI; /// /// 成就管理 /// public class AchievementManager : MonoBehaviour { void Start() { this.GetComponent().onClick.AddListener(OpenAchievementPage); } private void OpenAchievementPage() { MotionEngine.GetModule().JumpToAchieve(); } }