using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; /// /// 出售商品组件 /// public class SellingGoodsComponent : MonoBehaviour { public Button sellingGoodsButton; private void Awake() { sellingGoodsButton.onClick.AddListener(HideUI); } public void HideUI() { UIManager.Instance.HideUI("背包出售"); } }