WX-Game1/Assets/MoveTo.cs

15 lines
308 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;
public class MoveTo : MonoBehaviour
{
public Transform goal;
void Start () {
NavMeshAgent agent = GetComponent<NavMeshAgent>();
agent.SetDestination(goal.position);
}
}