WX-Game1/Assets/Scripts/Manager/AuctionHouseManager.cs

24 lines
470 B
C#

using System.Collections;
using System.Collections.Generic;
using MotionFramework;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// 拍卖行
/// </summary>
public class AuctionHouseManager : MonoBehaviour
{
private void Awake()
{
this.GetComponent<Button>().onClick.AddListener(HideUI);
}
private void HideUI()
{
Debug.Log("点击了");
MotionEngine.GetModule<JavaScriptCaller>().JumpToAuction();
}
}