WX-Game1/Assets/Scripts/UI/BackpackPage.cs

29 lines
728 B
C#

using UnityEngine;
using UnityEngine.UI;
using DefaultNamespace.Component;
public class BackpackPage : UIBase
{
public override string UIName => "BackpackPage";
public string strParam;
void Start()
{
// closeButton.onClick.AddListener(() =>
// {
// UIManager.Instance.HideUI(UIName);
// });
}
public override void OnShow(object param = null)
{
base.OnShow(param);
// 可以读取 param 更新数据
//Debug.Log(JsonUtility.ToJson(param));
strParam = JsonUtility.ToJson(param);
FriendChat friendChat = GetComponent<FriendChat>();
if (friendChat != null)
{
friendChat.Init();
}
}
}