WX-Game1/Assets/Scripts/Dto/SignData.cs

57 lines
1.0 KiB
C#

using System.Collections.Generic;
public class SignDataItem
{
/// <summary>
///
/// </summary>
public int day { get; set; }
/// <summary>
/// 第一天
/// </summary>
public string name { get; set; }
/// <summary>
///
/// </summary>
public string date { get; set; }
/// <summary>
///
/// </summary>
public int status { get; set; }
/// <summary>
///
/// </summary>
public string image { get; set; }
/// <summary>
///
/// </summary>
public int nums { get; set; }
}
public class SignDataData
{
/// <summary>
///
/// </summary>
public int can { get; set; }
/// <summary>
///
/// </summary>
public List <SignDataItem > data { get; set; }
}
public class SignData
{
/// <summary>
///
/// </summary>
public int code { get; set; }
/// <summary>
///
/// </summary>
public string msg { get; set; }
/// <summary>
///
/// </summary>
public SignDataData data { get; set; }
}