WX-Game1/Assets/MotionFramework/Scripts/Runtime/Engine/Engine.Animation/EAnimStates.cs

17 lines
381 B
C#

//--------------------------------------------------
// Motion Framework
// Copyright©2020-2020 何冠峰
// Licensed under the MIT license
//--------------------------------------------------
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MotionFramework.Experimental.Animation
{
public enum EAnimStates
{
Playing,
Paused,
}
}