using DG.Tweening; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class UI_ComputerSystemBasePanel : BasePanel { protected Button backObj; protected Button closeObj; protected List tipList; protected Tween tween; public override void ShowMe() { base.ShowMe(); if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)//学习模式下隐藏关闭和回退按钮 { backObj = GetControl