using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class UI_ComputerSystemHomePagePanel : UI_ComputerSystemBasePanel { public override void ShowMe() { base.ShowMe(); if (GameManager.RunModelMgr.ModeType == E_ModeType.Study) { //GameManager.UIMgr.imageTips.ShowTips(GetControl