10006_YanCheng_Metrology/Assets/Scripts/ComputerSystem/UI_ComputerSystemHomePagePa...

55 lines
1.3 KiB
C#

using DG.Tweening;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using static UnityEngine.GraphicsBuffer;
public class UI_ComputerSystemHomePagePanel : UI_ComputerSystemBasePanel
{
public override void ShowMe()
{
base.ShowMe();
RectTransform rPanel = ToolFuncManager.GetChild(this.transform, "webview").GetComponent<RectTransform>();
if (FirstPageTween)
{
rPanel.localScale = new Vector3(0.5f, 0.5f, 1);
rPanel.DOScale(new Vector3(1, 1, 1), 0.5f);
}
else
{
rPanel.localScale = new Vector3(1, 1, 1);
}
}
public override void HideMe()
{
base.HideMe();
}
/// <summary>
/// °´Å¥µã»÷
/// </summary>
/// <param name="btnName"></param>
protected override void OnClick(string btnName)
{
base.OnClick(btnName);
switch (btnName)
{
case "closeBtn":
GameManager.UIMgr.HidePanel<UI_ComputerSystemHomePagePanel>();
break;
case "loginBtn":
GameManager.UIMgr.HidePanel<UI_ComputerSystemHomePagePanel>();
GameManager.UIMgr.ShowPanel<UI_ComputerSystemJLZXJCPanel>();
break;
}
}
}