BUG265,266,267,269

This commit is contained in:
huqibin 2025-01-14 09:26:11 +08:00
parent 21aafe0d13
commit 131173a397
3 changed files with 19 additions and 6 deletions

View File

@ -51,7 +51,7 @@ public class StepState_9001 : StepState
else if (num == 2)//选取工器具
{
//服装拿到背包
List<Tool_SelectComponent> items = ToolAndmaterialMgr.Instance.GetItemInfoByName(new List<string> { "国网安全帽", "工作服", "编织手套", "绝缘靴" });
List<Tool_SelectComponent> items = ToolAndmaterialMgr.Instance.GetItemInfoByName(new List<string> { "国网安全帽", "工作服", "绝缘手套", "绝缘靴" });
items.ForEach(item =>
{
PacksackBagMgr.Instance.AddOneToolOrMater(item.itemInfo);
@ -70,7 +70,7 @@ public class StepState_9001 : StepState
//清空背包数据
PacksackBagMgr.Instance.ClearAllData();
//生成服装
List<ItemInfo> items = ToolAndmaterialMgr.Instance.CreateItemInfoByName(new List<string> { "国网安全帽", "工作服", "编织手套", "绝缘靴" });
List<ItemInfo> items = ToolAndmaterialMgr.Instance.CreateItemInfoByName(new List<string> { "国网安全帽", "工作服", "绝缘手套", "绝缘靴" });
//放入背包
items.ForEach(item =>
{

View File

@ -295,6 +295,12 @@ public class LiveSceneManager : SingletonMono<LiveSceneManager>
{
CheckDeviceButtonPanel.instance.MyDesTroy();
}
//隐藏中间提示面板
if (GameManager.UIMgr.GetPanel<UI_MiddleTipPanel>())
{
GameManager.UIMgr.HidePanel<UI_MiddleTipPanel>();
}
Debug.Log("LiveSceneManager OnDestroy");
}
private void OnDisable()
{

View File

@ -165,12 +165,19 @@ public class TooRoomMannger : SingletonMono<TooRoomMannger>
private void OnDestroy()
{
GameManager.EventMgr.RemoveEventListener<bool>(Enum_EventType.PlayerCanMove, SwitchFirstPersonControllerMove);
GameManager.UIMgr.toolTips.HideTips();
GameManager.UIMgr.imageTips.HideTips();
if (GameManager.UIMgr.GetPanel<UI_MiddleTipPanel>())
{
GameManager.UIMgr.HidePanel<UI_MiddleTipPanel>();
}
Debug.Log("toolroomManager disable");
}
private void OnDisable()
{
GameManager.EventMgr.RemoveEventListener<bool>(Enum_EventType.PlayerCanMove, SwitchFirstPersonControllerMove);
}
//private void OnDisable()
//{
// GameManager.EventMgr.RemoveEventListener<bool>(Enum_EventType.PlayerCanMove, SwitchFirstPersonControllerMove);
//}
}