0120
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@ -8086,6 +8086,8 @@ MonoBehaviour:
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toolOrDeviceOrMaterial: 0
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objPrefab: {fileID: 0}
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selfPosInToolRoom: {x: 0, y: 0, z: 0}
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selfAngleInToolRoom: {x: 0, y: 0, z: 0}
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index: 0
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_highlight: {fileID: 0}
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--- !u!65 &1907965720
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BoxCollider:
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@ -8865,6 +8867,34 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 5370190688320940380, guid: 906cc253ee10599478864236a349d004, type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 5370190690016237131, guid: 906cc253ee10599478864236a349d004, type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 5755307409124852210, guid: 906cc253ee10599478864236a349d004, type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 6255899804326469815, guid: 906cc253ee10599478864236a349d004, type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 6846643171150490252, guid: 906cc253ee10599478864236a349d004, type: 3}
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propertyPath: m_IsActive
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 7017702842354808853, guid: 906cc253ee10599478864236a349d004, type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7646237617077493431, guid: 906cc253ee10599478864236a349d004, type: 3}
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propertyPath: m_IsActive
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value: 1
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objectReference: {fileID: 0}
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m_RemovedComponents:
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- {fileID: 4487972598169150845, guid: 906cc253ee10599478864236a349d004, type: 3}
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- {fileID: 6573384303805956468, guid: 906cc253ee10599478864236a349d004, type: 3}
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@ -41,8 +41,8 @@ public class StepState_9001 : StepState
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if (num == 1)//正确着装
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{
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//办公室场景首个步骤
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//查看任务单
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//OfficeManager.Instance.mobileController.downIndex = 0;
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//ÕýÈ·×Å×°
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TooRoomMannger.Instance.CreateTool();
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PacksackBagMgr.Instance.ClearAllToolAndDiveceAndMaterial();
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TooRoomMannger.Instance.CheckWearByWearDic();
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@ -32,8 +32,6 @@
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<ToolMaterial id="5029" objName="斜口钳" type="0"></ToolMaterial>
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<ToolMaterial id="5030" objName="低压电流互感器" type="1"></ToolMaterial>
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<ToolMaterial id="5031" objName="联合接线盒" type="0"></ToolMaterial>
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<ToolMaterial id="5032" objName="三相四线智能电能表" type="1"></ToolMaterial>
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<ToolMaterial id="5033" objName="围栏" type="2"></ToolMaterial>
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<ToolMaterial id="5034" objName="采集器" type="1"></ToolMaterial>
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<ToolMaterial id="5035" objName="盒装计量箱电子标签" type="0"></ToolMaterial>
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<ToolMaterial id="5036" objName="绝缘铲" type="0"></ToolMaterial>
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@ -127,19 +127,6 @@ public class PacksackBagMgr : BaseManager<PacksackBagMgr>
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/// </summary>
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public void ClearAllToolAndDiveceAndMaterial()
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{
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foreach (var item in toolAndMaterialDic.Keys)
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{
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List<ItemInfo> temp = toolAndMaterialDic[item];
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for (int j = 0; j < temp.Count; j++)
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{
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int indexJ = j;
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GameObject obj = GameObject.Instantiate(temp[indexJ].objPrefab);
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obj.name = temp[indexJ].toolName;
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obj.transform.position = temp[indexJ].selfPosInToolRoom;
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obj.GetComponent<Tool_SelectComponent>().itemInfo = temp[indexJ];
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obj.GetComponent<Tool_SelectComponent>().GetInfo();
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}
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}
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ClearAllData();
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}
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@ -65,14 +65,17 @@ public class UI_ToolOrMaterialsOrDeviceItem : BaseItem
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Destroy(gameObject);
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break;
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case "iconBtn":
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if(currentItem.toolName == "ÊÖ»ú")
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if (currentItem.toolName == "ÊÖ»ú")
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{
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GameManager.UIMgr.HidePanel<UI_ToolAndMaterialPanel>();
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GameManager.UIMgr.imageTips.HideTips();
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GameManager.UIMgr.ShowPanel<UI_PhonePanel>(E_UI_Layer.Mid, (panel) =>
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if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(currentItem.toolName, false) == 0)
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{
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panel.Init("ÊÖ»ú", Input.mousePosition);
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});
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GameManager.UIMgr.HidePanel<UI_ToolAndMaterialPanel>();
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GameManager.UIMgr.imageTips.HideTips();
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GameManager.UIMgr.ShowPanel<UI_PhonePanel>(E_UI_Layer.Mid, (panel) =>
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{
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panel.Init("ÊÖ»ú", Input.mousePosition);
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});
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}
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return;
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}
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bool isWorkCard = currentItem.toolName.Equals("¹¤×÷Ö¤") ? false : true;
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