159 lines
5.6 KiB
C#
159 lines
5.6 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class StepState_9001 : StepState
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{
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/// <summary>
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/// 现场场景中的特殊物体控制
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/// </summary>
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private Device_Control_9001 device_Control;
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private void Awake()
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{
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steps.Add(1, E_SceneType.ToolRoom);//正确着装
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steps.Add(2, E_SceneType.ToolRoom);//选取工器具
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steps.Add(3, E_SceneType.ToolRoom);//前往现场
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steps.Add(4, E_SceneType.Site);//验电
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steps.Add(5, E_SceneType.Site);//扫描二维码
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steps.Add(6, E_SceneType.Site);//移除损坏二维码
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steps.Add(7, E_SceneType.Site);//更换二维码
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steps.Add(8, E_SceneType.Site);//扫描二维码
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steps.Add(9, E_SceneType.Site);//录入计量箱安装信息
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steps.Add(10, E_SceneType.Site);//录入箱内设备信息
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steps.Add(11, E_SceneType.Site);//录入现场巡视信息
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steps.Add(12, E_SceneType.Site);//扫描二维码
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}
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public override void SetDeviceControl(Device_Control device_Control)
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{
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this.device_Control = (Device_Control_9001)device_Control;
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}
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/// <summary>
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/// 从场景第一步会依次往下执行,直到指定步骤
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/// </summary>
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/// <param name="num"></param>
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public override void SetStepState(int num, int lastNum)
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{
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Debug.Log("切换步骤" + num);
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//删除手里的东西
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LiveSceneManager.Instance?.OnCheckSubProcess();
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Score_9001.process = num - 1;
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if (num == 1)//正确着装
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{
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//办公室场景首个步骤
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//查看任务单
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//OfficeManager.Instance.mobileController.downIndex = 0;
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TooRoomMannger.Instance.CreateTool();
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PacksackBagMgr.Instance.ClearAllToolAndDiveceAndMaterial();
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TooRoomMannger.Instance.CheckWearByWearDic();
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//MobileAttach10007_7002.index = 0;
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Score_9001.cdzIndex = 0;
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}
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else if (num == 2)//选取工器具
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{
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//服装拿到背包
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List<Tool_SelectComponent> items = ToolAndmaterialMgr.Instance.GetItemInfoByName(new List<string> { "国网安全帽", "工作服", "绝缘手套", "绝缘靴" });
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items.ForEach(item =>
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{
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PacksackBagMgr.Instance.AddOneToolOrMater(item.itemInfo);
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Destroy(item.gameObject);
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//穿上
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PacksackBagMgr.Instance.WearItemState(item.itemInfo, true);
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});
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Score_9001.cdzIndex = 0;
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}
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else if (num == 3)
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{
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Score_9001.cdzIndex = 0;
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}
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else if (num == 4)//验电
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{
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//清空背包数据
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PacksackBagMgr.Instance.ClearAllData();
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//生成服装
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List<ItemInfo> items = ToolAndmaterialMgr.Instance.CreateItemInfoByName(new List<string> { "国网安全帽", "工作服", "绝缘手套", "绝缘靴" });
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//放入背包
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items.ForEach(item =>
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{
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PacksackBagMgr.Instance.AddOneToolOrMater(item);
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//穿上
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PacksackBagMgr.Instance.WearItemState(item, true);
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});
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//生成工具
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List<ItemInfo> items2 = ToolAndmaterialMgr.Instance.CreateItemInfoByName(new List<string> { "剥线钳", "绝缘铲", "验电笔", "国网安全帽", "工作服", "绝缘手套", "绝缘靴", "工作证", "盒装封印", "绝缘胶带", "三相四线费控智能电能表", "盒装计量箱电子标签" });
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items2.ForEach(item =>
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{
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PacksackBagMgr.Instance.AddOneToolOrMater(item);
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});
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device_Control.InitEWM();
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//Device_Control_9001.EWM_OBJ = device_Control.ewmh;
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//device_Control.ewm.SetActive(false);
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//device_Control.ewmh.SetActive(true);
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//Device_Control_9001.ewmOK = false;
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//Device_Control_9001.isSMOK = false;
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//if (Device_Control_9001.EWM_OBJ != null && Device_Control_9001.EWM_OBJ.GetComponent<Tool_Title>() != null)
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//Device_Control_9001.EWM_OBJ.GetComponent<Tool_Title>().isInstall = true;
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Score_9001.cdzIndex = 0;
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}
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else if (num == 5)//扫描二维码
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{
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Score_9001.cdzIndex = 0;
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}
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else if (num == 6)//移除损坏二维码
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{
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Score_9001.cdzIndex = 1;
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}
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else if (num == 7)//更换二维码
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{
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Score_9001.cdzIndex = 2;
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device_Control.ewmh.SetActive(false);
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}
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else if (num == 8)
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{
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//Device_Control_9001.EWM_OBJ = device_Control.ewmh;
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device_Control.ewm.SetActive(true);
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Device_Control_9001.ewmOK = true;
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}
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else
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{
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//GameManager.UIMgr.HidePanel<UI_ToolAndMaterialPanel>();
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//GameManager.UIMgr.imageTips.HideTips();
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if (num == lastNum)
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{
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GameManager.UIMgr.ShowPanel<UI_PhonePanel>(E_UI_Layer.Mid, (panel) =>
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{
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panel.index = num - 8;
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panel.Init("手机", Input.mousePosition);
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});
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}
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}
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//else if (num == 10)
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//{
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// GameManager.UIMgr.ShowPanel<UI_PhonePanel>(E_UI_Layer.Mid, (panel) =>
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// {
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// UI_PhonePanel[] panels = FindObjectsOfType<UI_PhonePanel>();
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// panel.index = 2;
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// panel.Init("手机", Input.mousePosition);
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// });
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//}
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//else if (num == 11)
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//{
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// GameManager.UIMgr.GetPanel<UI_PhonePanel>().ForceTrigger();
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//}
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//else if (num == 12)
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//{
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// GameManager.UIMgr.GetPanel<UI_PhonePanel>().ForceTrigger();
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// Device_Control_9001.isSMOK = true;
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//}
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}
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} |