From 133d84c50758871cc98e0fd0952c6ab0bae8f487 Mon Sep 17 00:00:00 2001 From: huqibin <762612145@qq.com> Date: Wed, 23 Apr 2025 17:13:17 +0800 Subject: [PATCH] =?UTF-8?q?loading=E7=95=8C=E9=9D=A2?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Template/Scripts/CXX/StepState/StepState.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Template/Scripts/CXX/StepState/StepState.cs b/Assets/Template/Scripts/CXX/StepState/StepState.cs index 2d1da69..b51aa59 100644 --- a/Assets/Template/Scripts/CXX/StepState/StepState.cs +++ b/Assets/Template/Scripts/CXX/StepState/StepState.cs @@ -78,7 +78,7 @@ public abstract class StepState : MonoBehaviour if (GameManager.RunModelMgr.SceneType != jumpSence) { //Ìø³¡¾° - GameManager.UIMgr.ShowPanel(E_UI_Layer.System); + GameManager.UIMgr.ShowPanel(E_UI_Layer.System, (panel) => { panel.Init(); }); GameManager.ScenesMgr.LoadSceneAsyn(sname, () => { Debug.Log("²½Ö賡¾°£º" + jumpSence.ToString());