using System.Collections; using System.Collections.Generic; using UnityEngine; public class VideoManager : MonoBehaviour { public static VideoManager instance; public GameObject[] Videos; bool isPostWeb; public void Start() { instance = this; } public void PostMessageToWeb() { if (isPostWeb) { BrideWebView.Instance.webViewPrefab.WebView.PostMessage("生产工艺"); Debug.Log("(C#Log)JSON Post:" + "生产工艺"); } } public void ShowVideo(string name) { if (name.Contains("生产工艺动画")) { Videos[0].SetActive(true); isPostWeb = true; } else if (name.Contains("煤磨动画")) { Videos[1].SetActive(true); isPostWeb = false; } else if (name.Contains("空压机动画")) { Videos[2].SetActive(true); isPostWeb = false; } else if (name.Contains("余热发电动画")) { Videos[3].SetActive(true); isPostWeb = false; } else if (name.Contains("垃圾发电动画")) { Videos[4].SetActive(true); isPostWeb = false; } } }