JiNanCementPlantForUnity/Assets/Scripts/LookAtY.cs

18 lines
426 B
C#

using UnityEngine;
public class LookAtY : MonoBehaviour
{
//void Update()
//{
// Vector3 v = (transform.position - Camera.main.transform.position).normalized;//0.0
// transform.forward = v;
//}
private void LateUpdate()
{
transform.LookAt(transform.position + Camera.main.transform.rotation * Vector3.forward,
Camera.main.transform.rotation * Vector3.up);
}
}