JiNanCementPlantForUnity/Assets/Scripts/ObjShowOrHide.cs

31 lines
488 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ObjShowOrHide : MonoBehaviour
{
public GameObject obj;
public bool ison = false;
void Start()
{
}
public void ShowOrHide()
{
ison = !ison;
if (ison)
{
obj.SetActive(true);
}
else
{
obj.SetActive(false);
}
}
// Update is called once per frame
void Update()
{
}
}