JiNanCementPlantForUnity/Assets/Scripts/VideoManager.cs

51 lines
1.2 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class VideoManager : MonoBehaviour
{
public static VideoManager instance;
public GameObject[] Videos;
bool isPostWeb;
public void Start()
{
instance = this;
}
public void PostMessageToWeb()
{
if (isPostWeb)
{
BrideWebView.Instance.webViewPrefab.WebView.PostMessage("生产工艺");
Debug.Log("(C#Log)JSON Post:" + "生产工艺");
}
}
public void ShowVideo(string name)
{
if (name.Contains("生产工艺动画"))
{
Videos[0].SetActive(true);
isPostWeb = true;
}
else if (name.Contains("煤磨动画"))
{
Videos[1].SetActive(true);
isPostWeb = false;
}
else if (name.Contains("空压机动画"))
{
Videos[2].SetActive(true);
isPostWeb = false;
}
else if (name.Contains("余热发电动画"))
{
Videos[3].SetActive(true);
isPostWeb = false;
}
else if (name.Contains("垃圾发电动画"))
{
Videos[4].SetActive(true);
isPostWeb = false;
}
}
}