31 lines
488 B
C#
31 lines
488 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ObjShowOrHide : MonoBehaviour
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{
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public GameObject obj;
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public bool ison = false;
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void Start()
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{
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}
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public void ShowOrHide()
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{
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ison = !ison;
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if (ison)
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{
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obj.SetActive(true);
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}
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else
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{
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obj.SetActive(false);
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}
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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