diff --git a/src/api/fhgl.js b/src/api/fhgl.js
index fe99511..2d856c1 100644
--- a/src/api/fhgl.js
+++ b/src/api/fhgl.js
@@ -1,3 +1,4 @@
+<<<<<<< HEAD
import request from '@/utils/request'
// 负荷管理
@@ -37,8 +38,14 @@ export function GetFhzb () {
}
// 生产线负荷
export function GetScxfh () {
+=======
+import request from "@/utils/request";
+
+//
+export function loadBrand(limit) {
+>>>>>>> d12dd164c5611f550b3ec7804fac54967e0e4100
return request({
url: `brand?limit=${limit}`,
- method: 'GET'
- })
-}
\ No newline at end of file
+ method: "GET",
+ });
+}
diff --git a/src/utils/fhgl.js b/src/utils/fhgl.js
index 5f1606e..1260200 100644
--- a/src/utils/fhgl.js
+++ b/src/utils/fhgl.js
@@ -8,280 +8,278 @@
* @param opacity 饼或者环的透明度
*/
const getPie3D = (
- pieData,
- internalDiameterRatio,
- distance,
- alpha,
- pieHeight,
- opacity = 1
- ) => {
- const series = [];
- let sumValue = 0;
- let startValue = 0;
- let endValue = 0;
- let legendData = [];
- let legendBfb = [];
- const k = 1 - internalDiameterRatio;
- pieData.sort((a, b) => {
- return b.value - a.value;
+ pieData,
+ internalDiameterRatio,
+ distance,
+ alpha,
+ pieHeight,
+ opacity = 1
+) => {
+ const series = [];
+ let sumValue = 0;
+ let startValue = 0;
+ let endValue = 0;
+ let legendData = [];
+ let legendBfb = [];
+ const k = 1 - internalDiameterRatio;
+ pieData.sort((a, b) => {
+ return b.value - a.value;
+ });
+ // 为每一个饼图数据,生成一个 series-surface 配置
+ for (let i = 0; i < pieData.length; i++) {
+ sumValue += pieData[i].value;
+ const seriesItem = {
+ name:
+ typeof pieData[i].name === "undefined" ? `series${i}` : pieData[i].name,
+ type: "surface",
+ parametric: true,
+ wireframe: {
+ show: false,
+ },
+ pieData: pieData[i],
+ pieStatus: {
+ selected: false,
+ hovered: false,
+ k: k,
+ },
+ center: ["10%", "50%"],
+ };
+ if (typeof pieData[i].itemStyle !== "undefined") {
+ const itemStyle = {};
+ itemStyle.color =
+ typeof pieData[i].itemStyle.color !== "undefined"
+ ? pieData[i].itemStyle.color
+ : opacity;
+ itemStyle.opacity =
+ typeof pieData[i].itemStyle.opacity !== "undefined"
+ ? pieData[i].itemStyle.opacity
+ : opacity;
+ seriesItem.itemStyle = itemStyle;
+ }
+ series.push(seriesItem);
+ }
+
+ // 使用上一次遍历时,计算出的数据和 sumValue,调用 getParametricEquation 函数,
+ // 向每个 series-surface 传入不同的参数方程 series-surface.parametricEquation,也就是实现每一个扇形。
+ legendData = [];
+ legendBfb = [];
+ for (let i = 0; i < series.length; i++) {
+ endValue = startValue + series[i].pieData.value;
+ series[i].pieData.startRatio = startValue / sumValue;
+ series[i].pieData.endRatio = endValue / sumValue;
+ series[i].parametricEquation = getParametricEquation(
+ series[i].pieData.startRatio,
+ series[i].pieData.endRatio,
+ false,
+ false,
+ k,
+ series[i].pieData.value
+ );
+ startValue = endValue;
+ const bfb = fomatFloat(series[i].pieData.value / sumValue, 4);
+ legendData.push({
+ name: series[i].name,
+ value: bfb,
});
- // 为每一个饼图数据,生成一个 series-surface 配置
- for (let i = 0; i < pieData.length; i++) {
- sumValue += pieData[i].value;
- const seriesItem = {
- name:
- typeof pieData[i].name === "undefined" ? `series${i}` : pieData[i].name,
- type: "surface",
- parametric: true,
- wireframe: {
- show: false,
- },
- pieData: pieData[i],
- pieStatus: {
- selected: false,
- hovered: false,
- k: k,
- },
- center: ["10%", "50%"],
- };
- if (typeof pieData[i].itemStyle !== "undefined") {
- const itemStyle = {};
- itemStyle.color =
- typeof pieData[i].itemStyle.color !== "undefined"
- ? pieData[i].itemStyle.color
- : opacity;
- itemStyle.opacity =
- typeof pieData[i].itemStyle.opacity !== "undefined"
- ? pieData[i].itemStyle.opacity
- : opacity;
- seriesItem.itemStyle = itemStyle;
+ legendBfb.push({
+ name: series[i].name,
+ value: bfb,
+ });
+ }
+ const boxHeight = getHeight3D(series, pieHeight); // 通过pieHeight设定3d饼/环的高度,单位是px
+ // 准备待返回的配置项,把准备好的 legendData、series 传入。
+ const option = {
+ legend: {
+ show: false,
+ data: legendData,
+ orient: "vertical",
+ left: 10,
+ top: 10,
+ itemGap: 10,
+ textStyle: {
+ color: "#A1E2FF",
+ },
+ icon: "circle",
+ formatter: function (param) {
+ const item = legendBfb.filter((item) => item.name === param)[0];
+ const bfs = fomatFloat(item.value * 100, 2) + "%";
+ return `${item.name} ${bfs}`;
+ },
+ },
+ labelLine: {
+ show: true,
+ lineStyle: {
+ color: "#fff",
+ },
+ },
+ label: {
+ show: true,
+ position: "outside",
+ formatter: "{b} \n{c} {d}%",
+ },
+ tooltip: {
+ backgroundColor: "#033b77",
+ borderColor: "#21f2c4",
+ textStyle: {
+ color: "#fff",
+ fontSize: 13,
+ },
+ formatter: (params) => {
+ if (
+ params.seriesName !== "mouseoutSeries" &&
+ params.seriesName !== "信用评价"
+ ) {
+ // console.log(option.series,params.seriesName,'option.series[params.seriesIndex].pieData');
+ const bfb = (
+ (option.series[params.seriesIndex].pieData.endRatio -
+ option.series[params.seriesIndex].pieData.startRatio) *
+ 100
+ ).toFixed(2);
+ return (
+ `${params.seriesName}
` +
+ `` +
+ `${bfb}%`
+ );
+ }
+ },
+ },
+ xAxis3D: {
+ min: -1,
+ max: 1,
+ },
+ yAxis3D: {
+ min: -1,
+ max: 1,
+ },
+ zAxis3D: {
+ min: -1,
+ max: 1,
+ },
+ grid3D: {
+ show: false,
+ boxHeight: boxHeight, // 圆环的高度
+ viewControl: {
+ // 3d效果可以放大、旋转等,请自己去查看官方配置
+ alpha, // 角度
+ distance, // 调整视角到主体的距离,类似调整zoom
+ rotateSensitivity: 0, // 设置为0无法旋转
+ zoomSensitivity: 0, // 设置为0无法缩放
+ panSensitivity: 0, // 设置为0无法平移
+ autoRotate: false, // 自动旋转
+ },
+ },
+ series: series,
+ };
+ return option;
+};
+
+/**
+ * 生成扇形的曲面参数方程,用于 series-surface.parametricEquation
+ */
+const getParametricEquation = (
+ startRatio,
+ endRatio,
+ isSelected,
+ isHovered,
+ k,
+ h
+) => {
+ // 计算
+ const midRatio = (startRatio + endRatio) / 2;
+ const startRadian = startRatio * Math.PI * 2;
+ const endRadian = endRatio * Math.PI * 2;
+ const midRadian = midRatio * Math.PI * 2;
+ // 如果只有一个扇形,则不实现选中效果。
+ if (startRatio === 0 && endRatio === 1) {
+ isSelected = false;
+ }
+ // 通过扇形内径/外径的值,换算出辅助参数 k(默认值 1/3)
+ k = typeof k !== "undefined" ? k : 1 / 3;
+ // 计算选中效果分别在 x 轴、y 轴方向上的位移(未选中,则位移均为 0)
+ const offsetX = isSelected ? Math.cos(midRadian) * 0.1 : 0;
+ const offsetY = isSelected ? Math.sin(midRadian) * 0.1 : 0;
+ // 计算高亮效果的放大比例(未高亮,则比例为 1)
+ const hoverRate = isHovered ? 1.05 : 1;
+ // 返回曲面参数方程
+ return {
+ u: {
+ min: -Math.PI,
+ max: Math.PI * 3,
+ step: Math.PI / 32,
+ },
+ v: {
+ min: 0,
+ max: Math.PI * 2,
+ step: Math.PI / 20,
+ },
+ x: function (u, v) {
+ if (u < startRadian) {
+ return (
+ offsetX + Math.cos(startRadian) * (1 + Math.cos(v) * k) * hoverRate
+ );
}
- series.push(seriesItem);
- }
-
- // 使用上一次遍历时,计算出的数据和 sumValue,调用 getParametricEquation 函数,
- // 向每个 series-surface 传入不同的参数方程 series-surface.parametricEquation,也就是实现每一个扇形。
- legendData = [];
- legendBfb = [];
- for (let i = 0; i < series.length; i++) {
- endValue = startValue + series[i].pieData.value;
- series[i].pieData.startRatio = startValue / sumValue;
- series[i].pieData.endRatio = endValue / sumValue;
- series[i].parametricEquation = getParametricEquation(
- series[i].pieData.startRatio,
- series[i].pieData.endRatio,
- false,
- false,
- k,
- series[i].pieData.value
- );
- startValue = endValue;
- const bfb = fomatFloat(series[i].pieData.value / sumValue, 4);
- legendData.push({
- name: series[i].name,
- value: bfb,
- });
- legendBfb.push({
- name: series[i].name,
- value: bfb,
- });
- }
- const boxHeight = getHeight3D(series, pieHeight); // 通过pieHeight设定3d饼/环的高度,单位是px
- // 准备待返回的配置项,把准备好的 legendData、series 传入。
- const option = {
- legend: {
- show: false,
- data: legendData,
- orient: "vertical",
- left: 10,
- top: 10,
- itemGap: 10,
- textStyle: {
- color: "#A1E2FF",
- },
- icon: "circle",
- formatter: function (param) {
- const item = legendBfb.filter((item) => item.name === param)[0];
- const bfs = fomatFloat(item.value * 100, 2) + "%";
- return `${item.name} ${bfs}`;
- },
- },
- labelLine: {
- show: true,
- lineStyle: {
- color: "#fff",
- },
- },
- label: {
- show: true,
- position: "outside",
- formatter: "{b} \n{c} {d}%",
- },
- tooltip: {
- backgroundColor: "#033b77",
- borderColor: "#21f2c4",
- textStyle: {
- color: "#fff",
- fontSize: 13,
- },
- formatter: (params) => {
- if (
- params.seriesName !== "mouseoutSeries" &&
- params.seriesName !== "信用评价"
- ) {
- // console.log(option.series,params.seriesName,'option.series[params.seriesIndex].pieData');
- const bfb = (
- (option.series[params.seriesIndex].pieData.endRatio -
- option.series[params.seriesIndex].pieData.startRatio) *
- 100
- ).toFixed(2);
- return (
- `${params.seriesName}
` +
- `` +
- `${bfb}%`
- );
- }
- },
- },
- xAxis3D: {
- min: -1,
- max: 1,
- },
- yAxis3D: {
- min: -1,
- max: 1,
- },
- zAxis3D: {
- min: -1,
- max: 1,
- },
- grid3D: {
- show: false,
- boxHeight: boxHeight, // 圆环的高度
- viewControl: {
- // 3d效果可以放大、旋转等,请自己去查看官方配置
- alpha, // 角度
- distance, // 调整视角到主体的距离,类似调整zoom
- rotateSensitivity: 0, // 设置为0无法旋转
- zoomSensitivity: 0, // 设置为0无法缩放
- panSensitivity: 0, // 设置为0无法平移
- autoRotate: false, // 自动旋转
- },
- },
- series: series,
- };
- return option;
+ if (u > endRadian) {
+ return (
+ offsetX + Math.cos(endRadian) * (1 + Math.cos(v) * k) * hoverRate
+ );
+ }
+ return offsetX + Math.cos(u) * (1 + Math.cos(v) * k) * hoverRate;
+ },
+ y: function (u, v) {
+ if (u < startRadian) {
+ return (
+ offsetY + Math.sin(startRadian) * (1 + Math.cos(v) * k) * hoverRate
+ );
+ }
+ if (u > endRadian) {
+ return (
+ offsetY + Math.sin(endRadian) * (1 + Math.cos(v) * k) * hoverRate
+ );
+ }
+ return offsetY + Math.sin(u) * (1 + Math.cos(v) * k) * hoverRate;
+ },
+ z: function (u, v) {
+ if (u < -Math.PI * 0.5) {
+ return Math.sin(u);
+ }
+ if (u > Math.PI * 2.5) {
+ return Math.sin(u) * h * 0.1;
+ }
+ return Math.sin(v) > 0 ? 1 * h * 0.1 : -1;
+ },
};
-
- /**
- * 生成扇形的曲面参数方程,用于 series-surface.parametricEquation
- */
- const getParametricEquation = (
- startRatio,
- endRatio,
- isSelected,
- isHovered,
- k,
- h
- ) => {
- // 计算
- const midRatio = (startRatio + endRatio) / 2;
- const startRadian = startRatio * Math.PI * 2;
- const endRadian = endRatio * Math.PI * 2;
- const midRadian = midRatio * Math.PI * 2;
- // 如果只有一个扇形,则不实现选中效果。
- if (startRatio === 0 && endRatio === 1) {
- isSelected = false;
- }
- // 通过扇形内径/外径的值,换算出辅助参数 k(默认值 1/3)
- k = typeof k !== "undefined" ? k : 1 / 3;
- // 计算选中效果分别在 x 轴、y 轴方向上的位移(未选中,则位移均为 0)
- const offsetX = isSelected ? Math.cos(midRadian) * 0.1 : 0;
- const offsetY = isSelected ? Math.sin(midRadian) * 0.1 : 0;
- // 计算高亮效果的放大比例(未高亮,则比例为 1)
- const hoverRate = isHovered ? 1.05 : 1;
- // 返回曲面参数方程
- return {
- u: {
- min: -Math.PI,
- max: Math.PI * 3,
- step: Math.PI / 32,
- },
- v: {
- min: 0,
- max: Math.PI * 2,
- step: Math.PI / 20,
- },
- x: function (u, v) {
- if (u < startRadian) {
- return (
- offsetX + Math.cos(startRadian) * (1 + Math.cos(v) * k) * hoverRate
- );
- }
- if (u > endRadian) {
- return (
- offsetX + Math.cos(endRadian) * (1 + Math.cos(v) * k) * hoverRate
- );
- }
- return offsetX + Math.cos(u) * (1 + Math.cos(v) * k) * hoverRate;
- },
- y: function (u, v) {
- if (u < startRadian) {
- return (
- offsetY + Math.sin(startRadian) * (1 + Math.cos(v) * k) * hoverRate
- );
- }
- if (u > endRadian) {
- return (
- offsetY + Math.sin(endRadian) * (1 + Math.cos(v) * k) * hoverRate
- );
- }
- return offsetY + Math.sin(u) * (1 + Math.cos(v) * k) * hoverRate;
- },
- z: function (u, v) {
- if (u < -Math.PI * 0.5) {
- return Math.sin(u);
- }
- if (u > Math.PI * 2.5) {
- return Math.sin(u) * h * 0.1;
- }
- return Math.sin(v) > 0 ? 1 * h * 0.1 : -1;
- },
- };
- };
-
- /**
- * 获取3d丙图的最高扇区的高度
- */
- const getHeight3D = (series, height) => {
- series.sort((a, b) => {
- return b.pieData.value - a.pieData.value;
- });
- return (height * 25) / series[0].pieData.value;
- };
-
- /**
- * 格式化浮点数
- */
- const fomatFloat = (num, n) => {
- let f = parseFloat(num);
- if (isNaN(f)) {
- return false;
- }
- f = Math.round(num * Math.pow(10, n)) / Math.pow(10, n); // n 幂
- let s = f.toString();
- let rs = s.indexOf(".");
- // 判定如果是整数,增加小数点再补0
- if (rs < 0) {
- rs = s.length;
- s += ".";
- }
- while (s.length <= rs + n) {
- s += "0";
- }
- return s;
- };
-
- export { getPie3D, getParametricEquation };
-
-
\ No newline at end of file
+};
+
+/**
+ * 获取3d丙图的最高扇区的高度
+ */
+const getHeight3D = (series, height) => {
+ series.sort((a, b) => {
+ return b.pieData.value - a.pieData.value;
+ });
+ return (height * 25) / series[0].pieData.value;
+};
+
+/**
+ * 格式化浮点数
+ */
+const fomatFloat = (num, n) => {
+ let f = parseFloat(num);
+ if (isNaN(f)) {
+ return false;
+ }
+ f = Math.round(num * Math.pow(10, n)) / Math.pow(10, n); // n 幂
+ let s = f.toString();
+ let rs = s.indexOf(".");
+ // 判定如果是整数,增加小数点再补0
+ if (rs < 0) {
+ rs = s.length;
+ s += ".";
+ }
+ while (s.length <= rs + n) {
+ s += "0";
+ }
+ return s;
+};
+
+export { getPie3D, getParametricEquation };
diff --git a/src/utils/yinru.js b/src/utils/yinru.js
deleted file mode 100644
index e69de29..0000000
diff --git a/src/views/lll/PDS.vue b/src/views/lll/PDS.vue
index 1cf508e..34078c3 100644
--- a/src/views/lll/PDS.vue
+++ b/src/views/lll/PDS.vue
@@ -130,7 +130,7 @@ export default {
url: "",
list: [],
res: "",
- falg: true,
+ falg: false,
type: "电流",
option: {
tooltip: {
@@ -370,6 +370,8 @@ export default {
},
sendMessageToCSharp(name) {
this.falg = true;
+ this.dldy();
+ this.ssfh();
let that = this;
window.vuplex.postMessage({
type: that.$route.query.type,
@@ -440,10 +442,7 @@ export default {
myChart.setOption(this.option1);
},
},
- mounted() {
- this.dldy();
- this.ssfh();
- },
+ mounted() {},
beforeDestroy() {
this.falg = false;
},