using System.Collections; using System.Collections.Generic; using UnityEngine; using Vuforia; public class TrackableEvent : MonoBehaviour { private void Awake() { VuforiaRuntime.Instance.RegisterVuforiaInitErrorCallback(OnVuforiaInitError); } private void OnVuforiaInitError(VuforiaUnity.InitError initError) { if (initError != VuforiaUnity.InitError.INIT_SUCCESS) { } } // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }