using DG.Tweening; using System.Collections; using System.Collections.Generic; using UnityEngine; public class ForceDrive_1 : MonoBehaviour { public ProcessUISwitch targetProcessUI; private void Awake() { targetProcessUI.actions.Add(() => { transform.DOLocalRotate(new Vector3(0, 90, -90), 7); }); } // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }