25 lines
522 B
C#
25 lines
522 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CameraOrbitExample : MonoBehaviour
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{
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public CameraOrbit cameraOrbit;
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public Transform[] targets;
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int idx=0;
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void Update()
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{
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if (Input.GetKeyDown(KeyCode.Space))
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{
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if (idx < targets.Length-1)
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{
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idx++;
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}
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else
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{
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idx = 0;
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}
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cameraOrbit.SetTarget(targets[idx]);
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}
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}
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}
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