1118OPSSNew/Assets/3rdParty/MSG-Machinery/MGS-Machinery/Scripts/MechanismDriver.cs

59 lines
1.7 KiB
C#

/*************************************************************************
* Copyright © 2016-2018 Mogoson. All rights reserved.
*------------------------------------------------------------------------
* File : MechanismDriver.cs
* Description : Define driver for test mechanism quickly.
*------------------------------------------------------------------------
* Author : Mogoson
* Version : 0.1.0
* Date : 4/17/2018
* Description : Initial development version.
*************************************************************************/
using UnityEngine;
namespace MGS.Machinery
{
[AddComponentMenu("MGS/Machinery/MechanismDriver")]
[RequireComponent(typeof(Mechanism))]
public class MechanismDriver : MonoBehaviour
{
#region Field and Property
public float velocity = 50;
public DriveType type = DriveType.Ignore;
public KeyCode positive = KeyCode.P;
public KeyCode negative = KeyCode.N;
protected Mechanism mechanism;
#endregion
#region Protected Method
protected virtual void Start()
{
Initialize();
}
protected virtual void Update()
{
DriveMechanism();
}
protected virtual void Initialize()
{
mechanism = GetComponent<Mechanism>();
}
protected void DriveMechanism()
{
if (Input.GetKey(positive))
{
mechanism.Drive(velocity, type);
}
else if (Input.GetKey(negative))
{
mechanism.Drive(-velocity, type);
}
}
#endregion
}
}