1118OPSSNew/Assets/Zion/Scripts/GameScene/Anchor/TrackableEvent.cs

33 lines
606 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Vuforia;
public class TrackableEvent : MonoBehaviour
{
private void Awake()
{
VuforiaRuntime.Instance.RegisterVuforiaInitErrorCallback(OnVuforiaInitError);
}
private void OnVuforiaInitError(VuforiaUnity.InitError initError)
{
if (initError != VuforiaUnity.InitError.INIT_SUCCESS)
{
}
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}