32 lines
797 B
C#
32 lines
797 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 转速调整上部
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/// </summary>
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public class RotateSpeedUpBtn : PermanentTriggerBase
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{
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public FunctionSync_PositionRoate linkageObject;
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public FunctionSync_PositionRoate button_Roate;
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protected override void OnMDown()
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{
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base.OnMDown();
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button_Roate.transform.localEulerAngles = new Vector3(-6, 0, 0);
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button_Roate.ReleaseControl();
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StepManager.Instance.FinishStep(triggerName);
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}
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protected override void OnMExit()
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{
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base.OnMExit();
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button_Roate.transform.localEulerAngles = new Vector3(0, 0, 0);
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button_Roate.ReleaseControl();
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}
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//public override void Init()
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//{
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// base.Init();
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//}
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}
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