using System.Collections;
using System.Collections.Generic;
using DefaultNamespace;
using MotionFramework;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class InputToTMPInput : MonoBehaviour
{
///
///
///
public List TMP_InputFields;
///
///
///
public List inputField;
[ContextMenu("InputToTMPInputMain")]
public void InputToTMPInputMain()
{
for (int i = 0; i < inputField.Count; i++)
{
TMP_InputFields[i].text = inputField[i].text;
}
}
}