using System.Collections; using System.Collections.Generic; using DefaultNamespace; using MotionFramework; using UnityEngine; using UnityEngine.UI; using TMPro; public class InputToTMPInput : MonoBehaviour { /// /// /// public List TMP_InputFields; /// /// /// public List inputField; [ContextMenu("InputToTMPInputMain")] public void InputToTMPInputMain() { for (int i = 0; i < inputField.Count; i++) { TMP_InputFields[i].text = inputField[i].text; } } }