using System; using System.Collections; using System.Collections.Generic; using DefaultNamespace; using DefaultNamespace.ProcessMode; using Framework.Manager; using MotionFramework; using TMPro; using UnityEngine; using UnityEngine.UI; /// /// 违约索赔组件 /// public class ClaimBreakingAgreementComponent : MonoBehaviour { public Button queryBtn; public Button piciweiyi; public InputField gongchang; public InputField gongsi; public InputField pici; public InputField pici1; public InputField pici2; public GameObject piciweiyiPanel; public GameObject queryPanel; public InputField stateWuliao; public Button btzhixing; public GameObject datika; private void Start() { queryBtn.onClick.AddListener(Query); piciweiyi.onClick.AddListener(OpenPiciWeiYi); btzhixing.onClick.AddListener(OnClickZhixing); } private void OnClickZhixing() { piciweiyiPanel.gameObject.SetActive(false); pici.text = pici1.text; stateWuliao.text = ""; TutorialGuideManager.Instance.TriggerNextGuide(btzhixing.name); } private void OpenPiciWeiYi() { piciweiyiPanel.gameObject.SetActive(true); TutorialGuideManager.Instance.TriggerNextGuide(piciweiyi.name); } private void Query() { List list = new List(); list.Add(gongchang.text); list.Add(gongsi.text); list.Add(pici1.text); list.Add(pici2.text); if (MotionEngine.GetModule().HandleClick(list)) { queryPanel.SetActive(true); FileComponent.DownloadSingleFile("系统数据-附件1:供应计划清单"); datika.SetActive(true); TutorialGuideManager.Instance.TriggerNextGuide(queryBtn.name); } } }