using System.Collections; using System.Collections.Generic; using DefaultNamespace.ProcessMode; using Framework.Manager; using MotionFramework; using UnityEngine; using UnityEngine.UI; public class MaterialTransferOrderComponent : MonoBehaviour { public UI_StampConfirmation t1; public UI_StampConfirmation t2; public Button closeBt; void Start() { closeBt.onClick.AddListener(delegate { List list = new List(); list.Add(t1.IsClick.ToString()); list.Add(t2.IsClick.ToString()); if (MotionEngine.GetModule().HandleClick(list)) TutorialGuideManager.Instance.TriggerNextGuide(closeBt.name); }); } }