using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using static InterfaceManager;
///
/// 到货验收单
///
public class ArrivalInspectionReport : MonoBehaviour
{
///
/// 物料描述
///
public Text materialDescription;
///
/// 单位
///
public Text unit;
///
/// 合同数量
///
public Text contractQuantity;
///
/// 发货数量
///
public Text deliveryQuantity;
///
/// 预计发货期
///
public Text deliveryDate;
///
/// 预计到货期
///
public Text arrivalDate;
// Start is called before the first frame update
void Start()
{
Init();
}
private void Init()
{
CombinedClass combinedClass = GameManager.Instance.combinedClass;
if (combinedClass != null)
{
materialDescription.text = combinedClass.materialName;
unit.text = combinedClass.materialUnit;
}
}
}