using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using static InterfaceManager; /// /// 到货验收单 /// public class ArrivalInspectionReport : MonoBehaviour { /// /// 物料描述 /// public Text materialDescription; /// /// 单位 /// public Text unit; /// /// 合同数量 /// public Text contractQuantity; /// /// 发货数量 /// public Text deliveryQuantity; /// /// 预计发货期 /// public Text deliveryDate; /// /// 预计到货期 /// public Text arrivalDate; // Start is called before the first frame update void Start() { Init(); } private void Init() { CombinedClass combinedClass = GameManager.Instance.combinedClass; if (combinedClass != null) { materialDescription.text = combinedClass.materialName; unit.text = combinedClass.materialUnit; } } }