using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; /// /// 资产技术鉴定表 /// public class AssetAppraisalForm : MonoBehaviour { /// /// 物料描述文本 /// public TextMeshProUGUI Materialdescription; void Start() { CombinedClass data = GameManager.Instance.combinedClass; Materialdescription.text = data.materialName; } // Update is called once per frame void Update() { } }