using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
///
/// 资产技术鉴定表
///
public class AssetAppraisalForm : MonoBehaviour
{
///
/// 物料描述文本
///
public TextMeshProUGUI Materialdescription;
void Start()
{
CombinedClass data = GameManager.Instance.combinedClass;
Materialdescription.text = data.materialName;
}
// Update is called once per frame
void Update()
{
}
}