using Framework.Manager; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; /// /// 调配申请单据控制 /// public class ProvisioningRequisition : MonoBehaviour { /// /// 需求数量 /// public TextMeshProUGUI Number; public Button closebt; void Start() { Init(); closebt.onClick.AddListener(() => { TutorialGuideManager.Instance.TriggerNextGuide(); }); } void Update() { Number.text = "14"; } /// /// 单据初始化赋值 /// public void Init() { //CombinedClass combined = new CombinedClass(); //Number.text = combined.NeedNumber; } }