using Framework.Manager;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
///
/// 调配申请单据控制
///
public class ProvisioningRequisition : MonoBehaviour
{
///
/// 需求数量
///
public TextMeshProUGUI Number;
public Button closebt;
void Start()
{
Init();
closebt.onClick.AddListener(() =>
{
TutorialGuideManager.Instance.TriggerNextGuide();
});
}
void Update()
{
Number.text = "14";
}
///
/// 单据初始化赋值
///
public void Init()
{
//CombinedClass combined = new CombinedClass();
//Number.text = combined.NeedNumber;
}
}