using System; using System.Collections; using System.Collections.Generic; using DefaultNamespace; using Framework.Manager; using MotionFramework; using UnityEngine; using UnityEngine.UI; public class AnswerSheetSystem : MonoBehaviour { public GameObject yueduruku; public GameObject yuedutuiku; public GameObject kucunwuzi; public GameObject zaitukucunwuzi; public GameObject chaxunxuqiujihua; public GameObject dianlanfenzhixiang; public GameObject yuedu; public GameObject ansButton; // 答题卡按钮组件引用 private Button answerSheetButtonComponent; private void Start() { // 获取答题卡按钮的Button组件 if (ansButton != null) { answerSheetButtonComponent = ansButton.GetComponent