using DefaultNamespace;
using DefaultNamespace.ProcessMode;
using MotionFramework;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using Framework.Manager;
using UnityEngine;
using UnityEngine.UI;
using static InterfaceManager;
using OfficeOpenXml.FormulaParsing.Excel.Functions.Logical;
///
/// 查询物资采购合同执行状态
///
public class ERP_PurchaseContractStatus : MonoBehaviour
{
///
/// 确定按钮
///
public Button Enterbt;
///
/// 工厂
///
public InputField Factory;
///
/// 公司代码
///
public InputField Companycode;
///
/// 物料
///
public InputField Material;
///
/// 批次
///
public InputField Batch;
///
/// 采购订单
///
public InputField Purchaseorder;
///
/// 项目定义
///
public InputField ProjectDefinition;
///
/// 合同日期从
///
public InputField Projectfrom;
///
/// 合同日期至
///
public InputField Projectend;
///
/// 附件1
///
public GameObject Annex1;
///
/// 附件2
///
public GameObject Annex2;
///
/// 打印按钮
///
public Button PrintBt;
///
/// 表格页面
///
public GameObject ExcelPanel;
public Button OpenWordBtn;
///
/// 单据按钮
///
public Button Order;
public Toggle weixuanze;
CombinedClass combined;
private Framework.Dto.InventoryReversalVoucherAnalyzer returnRevVoucherAnalyzer;
///
/// word路径
///
string WordPath;
private void Awake()
{
combined = GameManager.Instance.combinedClass;
}
void Start()
{
returnRevVoucherAnalyzer = (Framework.Dto.InventoryReversalVoucherAnalyzer)MotionEngine.GetModule().materialTaskObj;
// weixuanze.onValueChanged.AddListener((arg0 =>
// {
// if (arg0) // 只在Toggle为true时触发
// {
// TutorialGuideManager.Instance.TriggerNextGuide(weixuanze.name);
// }
// }));
//Enterbt = FindObjectByName